Action: Once per turn Pepper can repair any construct and bring it back to life with half of its XP
Multitrack: Pepper can attack twice per round Wrapper gun: Range 40ft, Hit +4, Damage: 2d10+2 bludgeoning
Opportunity attack Defy death: If a construct goes to zero HP while within 10ft of Pepper he can move up and instantly bring him back to half health without using his action